REDU format ruling

Super Junior Confrontation

This card by format:GoatEdisonTenguREDUAdvanced
Super Junior Confrontation
Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase.

Rulings

  • "Super Junior Confrontation" does not target.
  • If you do not control a face-up Defense Position monster, you cannot activate "Super Junior Confrontation".
  • If "Super Junior Confrontation" is activated and there is a tie for lowest ATK among the opponent’s monsters, the player who activated the card gets to choose which monster attacks.
  • When the battle for "Super Junior Confrontation" resolves, the Battle Phase ends immediately. There is no opportunity to activate additional cards.
  • "Super Junior Confrontation" does not change any monsters’ battle positions.
source: Rulings_Tengu (Format Library) — nearest era to REDU (Sept 2011 vs Sept 2012); verify against period sources
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.

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