REDU format ruling

R - Righteous Justice

This card by format:GoatEdisonTenguREDUAdvanced
R - Righteous Justice
Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.

Rulings

  • Count the number of "Elemental Heroes" on your side of the field when the effect of "R – Righteous Justice" resolves.
  • There must be enough Spell & Trap Cards on the field in order to activate "R – Righteous Justice". If there are fewer Spell & Trap Cards than the number of your "Elemental Heroes" then you cannot activate it.
  • If an effect is chained that reduces the number of Spell & Trap Cards on the field so that you have more "Elemental Heroes" than cards to destroy, the entire effect disappears.
  • You cannot pick "R – Righteous Justice" as 1 of the Spell & Trap Cards to destroy for its own effect.
  • "R – Righteous Justice" does not target.
source: Rulings_Tengu (Format Library) — nearest era to REDU (Sept 2011 vs Sept 2012); verify against period sources
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.

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