REDU format ruling
Guard Penalty

Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card.
Rulings
- You can only draw 1 card from "Guard Penalty’s" effect. You draw 1 card the first time the selected monster is changed to Defense Position. Drawing the 1 card cannot be chained to.
- "Guard Penalty’s" effect must resolve before the selected monster is changed to Defense Position. If the opponent chains "Enemy Controller" to change the selected monster’s position, you will not draw a card.
- You draw 1 card even if the selected monster is changed from face-up Attack Position to face-down Defense Position. If you select "Guardian Sphinx" you could use its effect to flip itself face-down and draw 1 card.
- If an effect changes the selected monster to Defense Position in the middle of a chain, you draw 1 card immediately after that effect resolves. You do not wait for the entire chain to resolve.
Rulings data courtesy of Format Library — formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.