REDU format ruling

Fiber Jar

This card by format:GoatEdisonTenguREDUAdvanced
Fiber Jar
Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.

Rulings

  • When this card’s effect is activated all cards on the field, in hand, and in the GYs are returned to their owner’s Deck. Fusion Monsters and Synchro Monsters in any of these places are returned to the Extra Deck. Cards removed from play remain removed from play.
  • When the effect of Fiber Jar is activated, Fiber Jar itself is united with the Deck, even if it has been attacked and destroyed as a result of battle.
  • If the effect of Fiber Jar activates during the Battle Phase, it does not end the Battle Phase, although the turn player will have no monsters after the effect resolves.
  • If your opponent’s Parasite Paracide is face-up in your Deck when the effect of Fiber Jar is activated, it will remain there. The opponent should cut your Deck with his / her eyes closed after you shuffle to ensure fairness.
  • If Twin-Headed Behemoth is returned to the Deck by the effect of Fiber Jar and its effect has already been used once this Duel, that condition is not reset. If you again draw and Summon your Twin-Headed Behemoth you may not activate its effect again.
source: Rulings_Tengu (Format Library) — nearest era to REDU (Sept 2011 vs Sept 2012); verify against period sources
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.

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