REDU format ruling
Double Spell

Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)Discard 1 Spell Card, then target 1 Spell Card in your opponent's Graveyard; place that target in the appropriate Zone on your side of the field, and as this card's effect resolution, follow its card text as if you had used it yourself.
Rulings
- You select the card you are activating in your opponent's GY when you activate Double Spell. Double Spell can then be chained to after you announce your selection.
- The selected card itself CANNOT be chained to as you are in resolution of the chain at that point.
- If the selected Spell Card is Ritual, Normal, or Quick-Play (except for Swords of Revealing Light), it remains in your opponent's GY and is not placed on the field, so you only need 1 vacant Spell & Trap Card Zone spot (for Double Spell itself) to activate Double Spell.
- If you activate Double Spell and select a Continuous, Field, or Equip Spell Card, or Swords of Revealing Light, you place the selected Spell Card in your Spell & Trap Card Zone, so you need 2 vacant Spell & Trap Card Zone spots (1 for Double Spell, 1 for the selected card). The Continuous/Field/Equip/Swords of Revealing Light Spell Card then remains on the field as normal.
- The player who activates Double Spell pays any costs for the selected Spell Card (for Delinquent Duo, Tribute to the Doomed, etc.).
- You cannot select a Spell Card with Double Spell that cannot be activated, such as an Equip Spell Card when no monsters are on the field.
- You cannot use Double Spell while Necrovalley is in effect.
Rulings data courtesy of Format Library — formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.