REDU format ruling

Dice Try!

This card by format:GoatEdisonTenguREDUAdvanced
Dice Try!
Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)When your opponent activates a Spell/Trap Card, or monster effect, that requires a dice roll: Negate the activation, and if you do, destroy it.

Rulings

  • Dice Try! cannot be chained to the Ignition-like effects of Continuous Spell or Trap Cards.
source: Rulings_Tengu (Format Library) — nearest era to REDU (Sept 2011 vs Sept 2012); verify against period sources
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.

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