REDU format ruling

Continuous Destruction Punch

This card by format:GoatEdisonTenguREDUAdvanced
Continuous Destruction Punch
Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.

Rulings

  • Continuous Destruction Punch is like Destruction Punch except it's a Continuous Spell Card that you activate during your Main Phase.
  • A monster destroyed because of Continuous Destruction Punch is destroyed by Continuous Destruction Punch's effect, not as a result of battle.
  • The determination of whether a monster is destroyed by Continuous Destruction Punch's effect happens at Damage Calculation, so Flip Effects, etc., are resolved AFTER Continuous Destruction Punch's effect destroys a monster (but does not yet send it to the GY). Then, after applying Flip Effects, send a monster destroyed by this card (or by Damage Calculation) to the GY.
source: Rulings_Tengu (Format Library) — nearest era to REDU (Sept 2011 vs Sept 2012); verify against period sources
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.

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