REDU format ruling

Chain Material

This card by format:GoatEdisonTenguREDUAdvanced
Chain Material
Nearest-era rulings (Tengu, Sept 2011) — no REDU-specific archive exists.
Card effect (current official text)Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.

Rulings

[EFFECT] Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or GY, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. [CONDITION] You cannot attack during the turn this card is activated. [CONDITION] If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.

  • When you Fusion Summon after activating Chain Material, you do not have to use its effect.
  • You cannot use Chain Material's effect when resolving Instant Fusion or Future Fusion.
  • You can use Chain Material's effect when resolving Super Polymerization, but you can only remove from play cards that you control.
  • The effect of Chain Material can be used for every Fusion Summon performed during the turn it is activated.
  • You cannot choose to remove 1 Fusion Material Monster from play while sending the other Fusion Material Monsters to the GY.
  • Both [CONDITION] apply if this card's effect is negated (by Trap Stun), but not if this card's activation is negated (by Dark Bribe).
source: Rulings_Tengu (Format Library) — nearest era to REDU (Sept 2011 vs Sept 2012); verify against period sources
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the REDU forum — sourced change requests get reviewed.

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