Goat format ruling

Skilled Dark Magician

This card by format:GoatEdisonTenguREDUAdvanced
Skilled Dark Magician
Card effect (current official text)Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.

Rulings

  • You place a Spell Counter on this monster when the Spell Card resolves, so if Magic Jammer is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if Imperial Order is chained to the Spell Card, you still place a Spell Counter on this monster because the activation of the Spell Card was not negated.
  • If you activate a Spell Card, and your opponent chains Call of the Haunted to Special Summon Skilled Dark Magician, Skilled Dark Magician does not get a Spell Counter for that Spell Card because Skilled Dark Magician must be face-up on the field when the Spell Card is activated and when it resolves in order to get a Spell Counter.
  • You place a Spell Counter for any Spell Card that is activated, including Equip Spell, Field Spell, etc.
  • When you use the effect of a Continuous Spell Card that is already face-up on the field, such as Inspection, or sending Wave-Motion Cannon to the GY, or paying for Messenger of Peace, you do NOT place a Spell Counter on this monster.
  • When Double Spell is played, you get a Spell Counter on this monster for the activation of Double Spell, but not for the target of Double Spell because the target is never activated; so you get 1 Spell Counter on this monster.
  • You do not place a Spell Counter on this monster when you attach or detach a Union Monster because that is not the activation of a Spell Card.
  • If you activate Monster Reborn or Premature Burial to revive this monster, this monster does not get a Spell Counter for Monster Reborn (it has to be face-up on the field before the activation of the Spell Card).
  • You can only Tribute this monster for its effect during MP 1 or 2 of your turn.
  • This monster's effect does NOT target and you select the monster when you resolve the effect, so if you Tribute it to Special Summon Dark Magician from your GY and your opponent chains Disappear and removes that Dark Magician, you can Special Summon a different Dark Magician from your hand/Deck/GY instead.
  • If there is no Dark Magician in your hand/Deck/GY you can still activate this effect but your opponent can verify the contents to make certain, and then the effect disappears.
  • When Skill Drain is applying, and you or your opponent activates a Spell Card, do not place Spell Counters on this monster. Any Spell Counters that are on this monster are removed when Skill Drain is activated.
  • If a player controls the opponent's Skilled Dark Magician and Tribute it with 3 Spell Counters, the player who controlled and Tributed the Skilled Dark Magician is the player who Special Summons Dark Magician from the hand, Deck, or GY.
source: Rulings_Goat (Format Library)
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the Goat forum — sourced change requests get reviewed.

← All Goat rulings