Goat format ruling

Inferno Fire Blast

This card by format:GoatEdisonTenguREDUAdvanced
Inferno Fire Blast
Card effect (current official text)Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.

Rulings

  • No copies of Red-Eyes B. Dragon can attack if you activate Inferno Fire Blast.
  • If Red-Eyes B. Dragon attacked, you cannot activate Inferno Fire Blast during MP 2, but if Red-Eyes B. Dragon did not attack, you can activate Inferno Fire Blast during MP 2.
  • As long as a Red-Eyes B. Dragon is on the field when you activate Inferno Fire Blast, Inferno Fire Blast still resolves normally even if Red-Eyes B. Dragon is no longer on the field when Inferno Fire Blast resolves.
  • If you control Red-Eyes B. Dragon and activate Inferno Fire Blast to inflict damage, and then after that resolves you activate Non-Spellcasting Area, Red-Eyes B. Dragon still cannot attack because Non-Spellcasting Area will not negate the condition.
  • If Imperial Order is chained to Inferno Fire Blast, the effect of Inferno Fire Blast is negated but Red-Eyes B. Dragon cannot attack. However, if Magic Jammer negates the activation of Inferno Fire Blast, your Red-Eyes B. Dragon can attack.
  • If you activate Inferno Fire Blast while Non-Spellcasting Area is applying, the effect of Inferno Fire Blast disappears.
  • If you only have 1 Red-Eyes B. Dragon on the field, you can activate multiple copies of Inferno Fire Blast designating that same Red-Eyes B. Dragon.
  • If Red-Eyes B. Dragon equipped with Megamorph is selected for Inferno Fire Blast, you inflict 2400 damage to the opponent.
source: Rulings_Goat (Format Library)
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the Goat forum — sourced change requests get reviewed.

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