Goat format ruling

Infernalqueen Archfiend

This card by format:GoatEdisonTenguREDUAdvanced
Infernalqueen Archfiend
Card effect (current official text)The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.

Rulings

  • The Archfiend ATK increase effect activates during both player's Standby Phases. The increase only lasts until the End Phase of that turn.
  • If the Infernalqueen Archfiend is removed from the field or turned face-down after the effect has resolved, the Archfiend that had its ATK boosted will retain that attack increase until the End Phase of the turn.
  • If an Archfiend that has received the ATK increase from the Infernalqueen Archfiend is turned face-down or removed from the field, the ATK increase is lost.
  • You do not have to select the same face-up Archfiend monster during every SP.
  • Q: Can the "Infernalqueen Archfiend" choose a new target to boost at each SP or must she pick one target and stay with it? A: You can choose a different Archfiend every SP.
source: Rulings_Goat (Format Library)
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the Goat forum — sourced change requests get reviewed.

← All Goat rulings