Goat format ruling

Command Knight

This card by format:GoatEdisonTenguREDUAdvanced
Command Knight
Card effect (current official text)All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.

Rulings

  • If you control a Command Knight equipped with Ring of Magnetism, and another monster, your opponent can and must select Command Knight as an attack target if he chooses to attack.
  • If you control 2 face-up Command Knights, and no other monsters, and 1 of them is equipped with Ring of Magnetism, your opponent cannot attack because the 2 Command Knights are preventing an attack from being declared. Ring of Magnetism’s effect forcefully leads the attack to the equipped monster only when the opponent declares an attack, which is impossible for your opponent to do.
  • If Umi is applying and you have The Legendary Fisherman on the field, your opponent can attack directly. But if you have Legendary Fisherman and Command Knight, and no other monsters, your opponent cannot attack directly because of Command Knight, and cannot attack Command Knight because of his effect, and cannot attack The Legendary Fisherman, so he cannot declare an attack (but can enter the Battle Phase to activate card effects).
  • If you control Patrician of Darkness and Command Knight, and your opponent attacks, you cannot choose the Command Knight as the attack target.
  • If you control Command Knight equipped with Raregold Armor, your opponent can attack Command Knight.
  • If you control a Command Knight and another monster, and your opponent attacks the other monster, you can use Shift to select Command Knight as the new attack target.
  • You can choose your own Command Knight as the attack target when your opponent attacks your Dreamsprite.
  • Command Knight’s effect increases its own ATK by 400 points, in addition to your other Warrior monsters.
  • If you control multiple Command Knights, their effects are cumulative so each will increase all of your Warrior monsters' ATK by 400 points.
  • If Command Knight is Normal Summoned, Flip summoned, or Special Summoned, its ATK is at least 1600 so your opponent can activate Bottomless Trap Hole.
  • If King Tiger Wanghu is on the field face-up, and Command Knight is Summoned, the effect of Command Knight is applied immediately because it is a Continuous Effect, so first change Command Knight’s ATK to 1600. After that, King Tiger Wanghu’s effect cannot activate because Command Knight’s ATK is not 1400 or lower.
source: Rulings_Goat (Format Library) · 1 era-inappropriate line(s) removed
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the Goat forum — sourced change requests get reviewed.

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