Edison format ruling

Breaker the Magical Warrior

This card by format:GoatEdisonTenguREDUAdvanced
Breaker the Magical Warrior
Card effect (current official text)If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Rulings

  • Placing a Spell Counter on Breaker, the Magical Warrior is a chain that begins after it is Summoned. If your opponent chains Trap Hole or Ring of Destruction to the placement of a Spell Counter on Breaker, the Magical Warrior, Trap Hole / Ring of Destruction resolves before the Spell Counter is placed on Breaker, the Magical Warrior, so you cannot chain Breaker, the Magical Warrior's effect.
  • Breaker, the Magical Warrior's effect is Spell Speed 1 so you cannot chain it to the activation of a Spell Card.
  • You can use Breaker, the Magical Warrior's effect multiple times in the same turn as long as you can keep re-supplying him with Spell Counters (using Pitch-Black Power Stone, etc.).
  • Removing a Spell Counter is a cost; if you remove a Spell Counter from Breaker, the Magical Warrior and your opponent chains Ring of Destruction, the Spell Counter has already been removed so Ring of Destruction deals 1600 damage to each player; Breaker, the Magical Warrior's effect that destroys a card is still applied even though Breaker, the Magical Warrior himself has been destroyed at that point.
  • If I chain Ring of Destruction to the placement of a Spell Counter on Breaker, the Magical Warrior, Ring of Destruction does 1600 damage to each player because the action of placing the Spell Counter has not resolved.
source: Rulings_Edison (Format Library)
Rulings data courtesy of Format Library formatlibrary.com. Spotted an inaccuracy? Flag it in the Edison forum — sourced change requests get reviewed.

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